| FreeCell Solitaire is an extremely addictive | | | | 3. Try to keep as many free cells empty as |
| solitaire card game invented by Paul Alfille. | | | | possible. Be cautious! Once all free cells |
| It is fun and very skill-dependent. Nearly | | | | are filled, you have almost no space to |
| every game of FreeCell Solitaire can be won | | | | maneuver. And your ability to maneuver is the |
| with perfect play. Only several FreeCell | | | | key to this game. Make sure you have no |
| shuffles are known to be unsolvable. This | | | | alternative before placing any cards in the |
| makes FreeCell card game much more | | | | free cells. |
| interesting and popular than solitaire | | | | |
| variations like Klondike, where luck is a | | | | 4. Try to create an empty column as soon as |
| large factor in the game. With FreeCell, | | | | possible. Empty columns are more important |
| winning depends mostly on skill. | | | | than free cells. Each empty column can be |
| | | | used to store an entire sequence instead of a |
| You have a better chance of winning if you | | | | single card. And it doubles the length of an |
| plan your strategy carefully. Below you will | | | | ordered sequence of cards that can be moved |
| find some simple rules that can help you to | | | | from one tableau to another. (If the long |
| win FreeCell on more regular basis. | | | | sequence move involves both empty tableaus |
| | | | and free cells, it is often called |
| 1. Examine the tableau carefully before | | | | supermove.) |
| making any moves. It is very important to | | | | |
| plan several moves ahead. The obvious moves | | | | 5. If it is possible, fill an empty column |
| are not always the best. | | | | with a long descending sequence that begins |
| | | | with a King. |
| 2. Make it a priority to free up all the Aces | | | | |
| and Deuces, especially if they are deeply | | | | 6. Do not to move cards to the homecells too |
| buried behind the higher cards. Move them to | | | | quickly. You may need these cards later to |
| the home cells as early as possible. | | | | maneuver lower cards of other suits. |
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