| FreeCell Solitaire is an extremely addictive solitaire | | | | 3. Try to keep as many free cells empty as possible. |
| card game invented by Paul Alfille. It is fun and very | | | | Be cautious! Once all free cells are filled, you have |
| skill-dependent. Nearly every game of FreeCell | | | | almost no space to maneuver. And your ability to |
| Solitaire can be won with perfect play. Only several | | | | maneuver is the key to this game. Make sure you |
| FreeCell shuffles are known to be unsolvable. This | | | | have no alternative before placing any cards in the |
| makes FreeCell card game much more interesting and | | | | free cells. |
| popular than solitaire variations like Klondike, where | | | | 4. Try to create an empty column as soon as |
| luck is a large factor in the game. With FreeCell, | | | | possible. Empty columns are more important than |
| winning depends mostly on skill. | | | | free cells. Each empty column can be used to store |
| You have a better chance of winning if you plan your | | | | an entire sequence instead of a single card. And it |
| strategy carefully. Below you will find some simple | | | | doubles the length of an ordered sequence of cards |
| rules that can help you to win FreeCell on more | | | | that can be moved from one tableau to another. (If |
| regular basis. | | | | the long sequence move involves both empty |
| 1. Examine the tableau carefully before making any | | | | tableaus and free cells, it is often called supermove.) |
| moves. It is very important to plan several moves | | | | 5. If it is possible, fill an empty column with a long |
| ahead. The obvious moves are not always the best. | | | | descending sequence that begins with a King. |
| 2. Make it a priority to free up all the Aces and | | | | 6. Do not to move cards to the homecells too |
| Deuces, especially if they are deeply buried behind | | | | quickly. You may need these cards later to maneuver |
| the higher cards. Move them to the home cells as | | | | lower cards of other suits. |
| early as possible. | | | | |